Nosotros've talked a bit well-nigh the changes that Art of Conquest has experienced over the past couple of years in our updated game review. There, we promised to come up back with more data on the electric current remainder between races in AoC and we mean to evangelize.

Art of Conquest: Guide to Races and Hero Progression

Nosotros also want to give you a crash course on leveling your heroes as fast as possible, since they are crucial to every army limerick nowadays. Fortunately, both aspects of the game are thoroughly approachable by all players, complimentary and pay to play alike; although the sometime volition find the task to be somewhat grind-heavy.

Tips for Hero Experience

First and foremost, y'all should rush to get Elena at all costs. It will accept some time to open up all those chests, just we guarantee she is well worth the effort. Aside from being an extraordinary commander due to her Strategic Retreat and Magic Resistance, she volition also be the fastest hero y'all grow to the max level.

Art of Conquest: Guide to Races and Hero Progression

The reason for this is her Ready and Willing passive, which greatly increases the amount of experience she gains. You'll want to have at least one Hero Gear up where you max RW to profit from this mechanic. If it's not a disquisitional confrontation you're looking to brave, so switch over to this build and have her grow every bit fast as possible. At level ix, she'll get a full 120% more experience from all sources.

Also, whenever you apply an exp bill of fare, its value will be significantly increased past her passive ability. Since she'll be a fleck weaker with maxed out RW, brand sure to also level Magic Resistance in the aforementioned spec. This will enable you to go for globe events that give out bonus resources and experience and have her level outstandingly fast without fifty-fifty using cards.

Art of Conquest: Guide to Races and Hero Progression

If you're working with a Mage or Sage, like Vega, Vallari, or Gan, there'due south an item you can craft that will boost their progression: the Magister's Rod. It's non as effective equally Elena'due south passive, just its touch on is large plenty to be worth the bother. You lot can get the pattern for information technology at any point, from the Royal Archive, although crafting it won't be possible very early on.

Even though the particular says it only enhances battle experience, it seems that the Rod also works on cards. Then, if there'south a detail hero you're looking to level, this will get y'all more blindside for your buck, so to speak.

Art of Conquest: Guide to Races and Hero Progression

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Lastly, Yip can be just equally impactful as Elena when you're levelling a core group of heroes. His Enlightenment skill is, in fact, like to Elena's passive. Nonetheless, instead of improving his own feel gain past a lot, this ability will increment all friendly heroes' feel proceeds when he joins them on the battleground. At level 9, Yip will requite anybody thirty% more experience, which, if you think about it, can actually increase the growth of your core group of units by a lot.

Art of Conquest Races

At this bespeak, the devs from Lilith Games have managed to balance out the 5 races quite neatly. You can play your favorite stronghold and still be decent in all aspects of the game. Of course, each has their own advantages and disadvantages, but it'southward nice to know that yous can, for in one case, follow your heart. For case, we immediately switched to Sylvan every bit shortly equally we could, despite the fact that it's non really recommended to exercise and then at this point in the game.

Art of Conquest: Guide to Races and Hero Progression

To help you make your decision, here's the skinny on each faction:

Human being

Your starter race. Their upper-hand is their versatility, so if you know who or what yous're upwards confronting, there's a proficient gamble yous can prepare your battleground in a manner that gives you the advantage. You tin can clear high levels of Void Mirror hands if you know what you're doing, just you might sometimes go steamrolled in PvP. Give-and-take out on the street is that they'll exist receiving a major buff really soon.

Dwarves

Historically speaking, Dwarves are not that great. They tin can do a lot of burst damage in a short amount of time, but tend to autumn off heavily when combat lasts for longer than expected. Their base defense force was recently buffed, then winning with them in PvE and PvP can exist washed, but you lot demand to accept the right heroes and strategies upward your sleeve. You'll unlock them in less than a day'due south worth of play, once you get to Knight rank.

Art of Conquest: Guide to Races and Hero Progression

Lich

They're the ones that normally practice quite well in PvP since their only weakness seems to exist the Rakans. The core mechanic of this race is to overwhelm your enemy with every bit many soldiers as possible. Mummies can bring new troops and y'all can likewise resurrect dead ones from the battlefield to join your ranks, which makes them an alluring pick for many. Veteran players swear past their honor you can pretty much win any PvP matchup if you're adept plenty, mainly due to the additional strength of Awakened Scorpions.

Rakan

Until the recent nerf, Rakan were, by far, the strongest race you could accept hoped for. They're still quite amazing, but they won't pack the punch they in one case used to. To exist able to take advantage of their benefits, yous need to know every other alliance well, so don't switch over unless you're a veteran and you absolutely know what y'all're doing. They excel at helping others, as their Dragon Turtles are a massive improver to any races' regular army, and they are a force to be reckoned with in PvP.

Art of Conquest: Guide to Races and Hero Progression

Sylvan

Our current race. Alongside the Rakan, Sylvans are one of the nigh pop choices right at present because many hold the belief they're the best in the current meta. Riders and Mushroom Lords can deal a lot of damage, while Treant Spirits can take a massive beating. This makes them incredibly useful in both PvE and PvP scenarios, given the right heroes. Hint: go for Gan as soon as possible. He'll increase the health of all your troops and much more.

Art of Conquest: Guide to Races and Hero Progression

With this in mind, you lot are at present set up to level your heroes and choose the race that fits you all-time. Although some races were overpowered in the past, the devs fabricated sure to balance them out quite neatly through a serial of buffs and nerfs. We greatly appreciate their work, as we are business firm believers in being able to play with a faction that you like and still be good.

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